demostenes Posted December 26, 2019 Share Posted December 26, 2019 (edited) If I change .mesh file on filesystem, reimport dialog appears, but instances in the scene are not updated. Even deleting instance and putting in the scene again does not help. To see the change, I need to reload world. It was working on 2.9 and lower. Edited December 26, 2019 by demostenes Link to comment
silent Posted December 27, 2019 Share Posted December 27, 2019 Hi Jirka, Is mesh located inside data directory? Can it be reproduced with any mesh file or with specific meshes only? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted December 27, 2019 Author Share Posted December 27, 2019 (edited) 10 minutes ago, silent said: Hi Jorka, Is mesh located inside data directory? Can it be reproduced with any mesh file or with specific meshes only? Thanks! Hello. Sure, it is in data. Reproducable for any .mesh.... Edited December 27, 2019 by demostenes Link to comment
silent Posted December 27, 2019 Share Posted December 27, 2019 Thank for the info! QA team right now is trying to reproduce this behavior on our test machines. In case if this bug is easy to fix we will try to provide you a patched Editor as soon as possible (before the long NY holidays), otherwise ETA for this fix will be the late January, 2020. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
silent Posted December 27, 2019 Share Posted December 27, 2019 Hi Jirka, Please, check fixed editor build in PM. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted December 27, 2019 Author Share Posted December 27, 2019 Thanks for quick fix, now it is OK. Link to comment
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