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[SOLVED] Function not executed.


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The function inside the key input code does not seem to be working when executed after assembling.

 

update()
{
    ControlsPtr controls = Game::get()->getPlayer()->getControls();
    if (controls->clearState(Controls::STATE_USE))
    {
        ((VRPlayerVive*)vr_player)->landPlayerTo(Vec3(0.f), vec3(0, 1, 0));    //It works.
        ((VRPlayerVive*)vr_player)->startCorrecting();                                        //it is not works.
    }

}

 

I'm not sure if the function is really not running because I can't debug Execute file , but the inserted Log in function did not appear.

 

What's the problem?

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It seems like you have something wrong with the assembly. Probably, you need clean and rebuild your CPP project.

try to add any console output, to make sure the program really works

Log::warning("programm is here 1111\n");

 

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  • morbid changed the title to [SOLVED] Function not executed.
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