roberto.voxelfarm Posted June 4, 2019 Share Posted June 4, 2019 (edited) On your documentation https://developer.unigine.com/en/docs/2.8/code/cpp/plugins/sslsocket/#launching Where can be, I search all the SDK and on the folder that the documentation talk ...\sdks\evaluation_entertainment_windows_2.8.0.1\data\samples\plugins and I can't found this. Edited June 4, 2019 by roberto.voxelfarm Link to comment
silent Posted June 4, 2019 Share Posted June 4, 2019 Hi Roberto, It looks like sources of SSLSocket plugin are not included to the Entertainment version of SDK. We will fix this in the future SDK updates. In attachment you can find sources of this plugin. You need to copy SSLSocket dir to \sdks\evaluation_entertainment_windows_2.8.0.1\source\plugins\Network (alongside the Steam plugin). Thanks! SSLSocket.zip How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
roberto.voxelfarm Posted June 5, 2019 Author Share Posted June 5, 2019 Hi silent The "#include <ssl.h>" is missing I suppose this belongs to the openssl library. Thank you Link to comment
roberto.voxelfarm Posted June 5, 2019 Author Share Posted June 5, 2019 I already found this, on https://sourceforge.net/projects/axtls/ I copy this to the evaluation_entertainment_windows_2.8.0.1\extern\include\axTLS. Thank you.... Link to comment
silent Posted June 6, 2019 Share Posted June 6, 2019 Roberto, Oops, my bad :( All the includes will be added to SDK builds within the next update. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts