EugenShilkin Posted May 28, 2019 Share Posted May 28, 2019 Hello! I'm developing VR(HTC Vive) application on 2.6.1.1 Unigine Linux SDK. But I can not find any documentation on how to integrate HTC Vive in my application.I already installed Steam Vr via Steam. All that I found is how to do it on Windows version of SDK. Should I do it manually via code or can you provide me some information about it please? Link to comment
silent Posted May 28, 2019 Share Posted May 28, 2019 EugenShilkin You need at least Unigine 2.7.3 SDK to get OpenVR plugin for Linux. We do recommend to use 2.8.0.1 (latest SDK) for that purposes. Basically all you need is to copy libopenvr*.so and libAppVive*.so to your project's bin directory and write a code that will load AppVive plugin on engine startup (just follow the Windows guides). A small difference from Windows: you need to launch SteamVR manually before the application start (it will not start automatically). Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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