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Manual Height Terrain LOD not saved


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Posted (edited)

Hey,

I created a Terrain and added a LOD>Heights>density level in the node properties (which is 1/4) of the next one.

I do edit this level via the Brush edit, this works.

Save>reload world, and my changes are gone.

I cant even see the density level in the viewport.

Is there some thing I need to respect?

 

Best.

Werner

 

Edited by werner.poetzelberger
Posted

Hi Werner,

Just created a custom LOD and added some data. World reload didn't wipe it.

May I ask you how you're checking this? Hae you increased visibility distance?

On the picture you can see modified 5 mppx LOD. 

terrain.PNG

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Posted (edited)

Soo.

I tried again.

I am painting a height bump in the lod0.

Apply it > Save World > Reload World Heigt info is gone

Same thing happens, if I change the Viewing distance.

Immidiately the detail is gone, and it is not showing the LOD0 any more, but the LOD1.

 

landscape001detail.JPG

landscape000detail.JPG

There is NO LOD 0.

eh?

 

 

 

landscape002detail.JPG

Edited by werner.poetzelberger
Posted

I recreated the LODs and the whole landscape with the Landscape tool.

I added manual LODs .

Creation went well and as well the manual editing, saving and reloading.

This way it works.

 

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