werner.poetzelberger Posted March 20, 2019 Posted March 20, 2019 Any ideas about that? http://www.alembic.io/index.html I am just asking as UE and Unity has it implemented and if anyone here in the community would make use of the features of that format. Dont know too much about that and would be interested if someone uses it? (We made some kind of mesh streaming format for animations, but for a different engine, which came in quite handy (could do anything you want , blendshapes, postbone transforms etc...) and then play the final baked anim in the engine.) Best. Werner 2
davide445 Posted February 7, 2020 Posted February 7, 2020 (edited) With the new particles release I was thinking since a while Alembic support will be nice, since you can animate them elsewhere using a physics engine and next render them in Unigine using the power of the new shaders. Not sure anyway this is really needed for this community, but for sure will be nice. Probably a new powerful multithreaded/GPU based physics engine will be more used for the hard users of Unigine, doing high end simulation. Looking at AMD FEMFX as cross-platform example, even if not usable probably with particles, or maybe the ProjectChrono that is supporting also granular flow (using CUDA for this so not cross platform), not sure about the performances. Having it in the editor and tweak a simulation integrated with other components and next just exporting it in Alembic to be used in realtime will be cool. Having not worked on Unigine physics engines I didn't know how much they already provide on this topic. Edited February 7, 2020 by davide445
silent Posted February 10, 2020 Posted February 10, 2020 Some limited Alembic import functionality should already exist in the Autodesk FBX SDK (vertex cache import only). We didn't try to use this yet. If you can provide some real-life examples of alembic files - we probably can test and see if this feature is working or not. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted March 10, 2021 Author Posted March 10, 2021 Hello. Any devs in this direction?
silent Posted March 11, 2021 Posted March 11, 2021 Hi Werner, Not really, didn't have much time :( How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Recommended Posts