dongju.jeong Posted March 7, 2019 Share Posted March 7, 2019 What manipulations should be made in the Editor to use these properties?like the CloudsParams property, does it work if I just receive a cigi packet? And if I can modify the parameters, can you tell me what role they play? (parameters of PreipitationParams property do not seem to be modifiable.) Link to comment
moroz Posted March 7, 2019 Share Posted March 7, 2019 5 hours ago, dongju.jeong said: What manipulations should be made in the Editor to use these properties? These properties are used automatically, there are no additional manipulations required. 5 hours ago, dongju.jeong said: like the CloudsParams property, does it work if I just receive a cigi packet? Yes. 5 hours ago, dongju.jeong said: And if I can modify the parameters, can you tell me what role they play? (parameters of PreipitationParams property do not seem to be modifiable.) Tracker files in EffectsSource are internal, you mustn't touch them. Type * Density Params are internal debug parameters, they aren't used in release. 5 hours ago, dongju.jeong said: Period sets time period of Lightning appearing. Emission Params is {emission_random_factor_min, emission_random_factor_max, emission_period} emission_random_factor_min, emission_random_factor_max are values limit random deviation of emission_scale parameter in lightning material. emission_period is lifetime of lightning visibility. The following condition should always be true: emission_period < Period 5 hours ago, dongju.jeong said: parameters of PreipitationParams property do not seem to be modifiable. You can drop Rain or Snow nodes to World, open them and edit PreipitationParams . 1 Link to comment
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