UNIGINE 2 Engine Essentials Video Tutorials: Textures


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Working with textures in UNIGINE, import settings, basic texture types, built-in presets and customization.

Level: BASIC

In this tutorial:

  • 00:38 - Textures in the Asset Browser
  • 01:02 - Supported formats
  • 01:08 - Importing textures
  • 02:07 - Texture presets and postfixes
  • 02:42 - Albedo and shading textures
  • 03:13 - Diffuse and specular textures
  • 03:25 - Normal maps
  • 03:48 - Ambient occlusion textures
  • 04:03 - Emission textures
  • 04:19 - Parallax textures
  • 04:38 - Masks
  • 05:10 - Cubemaps
  • 05:31 - 3D textures
  • 06:19 - Customizing import parameters
  • 07:08 - Run-time files generated for texture assets
  • 07:39 - Unchanged option
  • 07:54 - UV mapping: static and animated modes, using expressions
  • 09:15 - Clamping along axes and anisotropic filtering
  • 09:48 - Common texture settings

 

The complete list of tutorials is available here: https://developer.unigine.com/forum/topic/4588-video-tutorials-on-editor-2/

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