fox Posted November 11, 2018 Posted November 11, 2018 In this tutorial: 00:20 - Orthographic decal 01:56 - Projected decal 02:32 - Mesh decal 03:45 - Use cases 04:16 - Angle fading 05:00 - Distance fading 05:14 - Filtering decals using materialmasks 05:49 - Setting up rendering order 06:09 - Parallax mapping 06:36 - Decal-based terrain holes 07:14 - Cutout intersection: removing grass and clutters within the projection area 07:37 - Water decals 08:03 - Fading out: managing decal's lifetime for optimum performance 08:17 - Replacing decals with meshes The complete list of tutorials is available here: https://developer.unigine.com/forum/topic/4588-video-tutorials-on-editor-2/ 1
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