CIGI and Tracker


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Is it possible to use a track to drive the animation of a CIGI component? (keeping in mind multiple instances may exist in the scene).

The CIGI demo directly drives the rotation of multiple nodes for the animation of the landing gear. I think it would be more intuitive and more user friendly to define a track for this kind of animation.

I also have a case where I would like to reuse the same component class for multiple aircraft. Each aircraft would have its own "landing_gears.track", and the component class would just load it and "play it".


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Hi Amerio,

Yep, using tracks for animation looks like a good idea. However, due to multiple Tracker limitations we can't offer such solution at this moment. We've added this suggestion to our features list for the future releases (but with low priority, I'm afraid).


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