GetPlayerMouseDirection in syncker.


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I want to use syncker and projection in my project.

How can I get player mouse direction in master and slaves?

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I want shoot a ball from player to direction of mouse.

already, I use "getPlayerMouseDirection" function from "core/scripts/utils.h " file.

but when I use syncker for multi monitor config, this function Not work (work wrong)



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Hi Mahasan,

getPlayerMouseDirection() currently have no support for multi-monitors configurations. You will have to create your own function that will take in account multi-monitor setups.


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