demostenes Posted September 21, 2018 Share Posted September 21, 2018 (edited) When creating mesh from object in the scene, it should offer me dialog with target name, with default file name same as this object/node. Now it automatically gives name exported_mesh.mesh, so I have to find it and rename (btw, this operation is quite slow with large asset library, so imagine when you need to rename 100 exports). Edited September 21, 2018 by demostenes Link to comment
morbid Posted September 24, 2018 Share Posted September 24, 2018 Hi, sounds reasonable. I'll forward your request to our developers. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted September 24, 2018 Author Share Posted September 24, 2018 Great, thanks. Link to comment
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