projected decal partly unrender


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there was an request to use projected decal ,and in an big area, so will use an big radius like(100000).

but it just something wrong ,the decal effect do not we expected, only small part of decal will rendered out ,and the render area will changed when the camera move.

there was an screen shot of the projected decal attached , you can test in your side ,and just project it to globalwater (the effect will be same as in terrain or other stuff).i've test it in 2.6 and 2.7.1 ,we have an project of 2.6 . so any solution please base on 2.6.

projected decal.png

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