lightmap Posted July 12, 2018 Posted July 12, 2018 Hello unigine 2.6.1 In scene two BodyRigid are moved trough setLinearVelocity() in OnFlush(), but only one body receives contacts getNumContacts()>0. Using setContactCallback() works for both colliding bodies. why second body may not have getNumContacts?
ded Posted July 13, 2018 Posted July 13, 2018 Hi, At first sight seems like a simple omission and pretty trivial to fix. But it may change physics behavior in some unexpected way, so I'll investigate further.
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