lightmap Posted July 12, 2018 Share Posted July 12, 2018 Hello unigine 2.6.1 In scene two BodyRigid are moved trough setLinearVelocity() in OnFlush(), but only one body receives contacts getNumContacts()>0. Using setContactCallback() works for both colliding bodies. why second body may not have getNumContacts? Link to comment
ded Posted July 13, 2018 Share Posted July 13, 2018 Hi, At first sight seems like a simple omission and pretty trivial to fix. But it may change physics behavior in some unexpected way, so I'll investigate further. Link to comment
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