de-Roo.Lukas Posted July 6, 2018 Share Posted July 6, 2018 Hi, I want to achieve the following function: Based on a point's world position, I want to create a regional mesh that has the same height information with the world global terrain in the same area. Just like this (the red area is the mesh I want to create but has the same slope information with the terrain. Thanks Link to comment
unclebob Posted July 6, 2018 Share Posted July 6, 2018 Hi! Have you tried using ObjectTerrainGlobal::fetchTopologyData? If you pass point relative to terrain then you'll terrain surface point & normal back. Link to comment
de-Roo.Lukas Posted July 8, 2018 Author Share Posted July 8, 2018 Thanks but I want to get a mesh, not just a point. Link to comment
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