Jump to content

UNIGINE 2.8 deprecation list


photo

Recommended Posts

Hello!

We are plan to fully remove following features in 2.8 update (Q3/Q4 2018):

That will allow to introduce couple of new features (like faster textures streaming) and also will increase Editor development speed (due to missing legacy approach that is highly limiting already). As a result more features and stability in terms of the future development.

Thanks!

  • Like 1

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Link to comment

Hello Silent,

we are not using Hot Editor2 load, but having the Editor2 as plugin dll (as it is now) is very usefull for us, because it enables us to use a custom C# executable simultaneously with the Editor2.

Thank you for sharing the deprecation list, that is indeed very interesting.

Cheers

 Helmut

Link to comment
  • 1 year later...

Hi,

is the compatibility mode for OpenGL 4.5 still working?

We have some legacy libs (opengl immediate mode) and Qt Gui (they use opengl 2.0/ES for gui rendering) dependencies, which need a compatibility context to work. We are using Qt window compositioning for alpha blending of QWidgets with QOpenGLWidget, which Unigine is rendering into.

Thanks.

Link to comment

That's more likely due to the new multi-threaded GPU resources uploading introduced in 2.8 release:

QObject: Cannot create children for a parent that is in a different thread.
(Parent is UnigineItem(0x274d6e384f0), parent's thread is QThread(0x274d29fd4f0), current thread is QSGRenderThread(0x274d7628cc0)

We will see what we can do about it. However, I can't say exact ETA on this right now, sorry.

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Link to comment
×
×
  • Create New...