demostenes Posted May 31, 2018 Share Posted May 31, 2018 (edited) It would be nice to show, how much polygons does selected surface have (when doing performance tuning, it is handy to be able to indentify heavy surfaces to help you set LOD distances). Editor1 showed it after clicking on surface in render window, Editor2 does not do that. The best place would be somewhere near surfaces list in parametres tab, for example: Btw, I liked editor1 effect of temporary wireframe when clicking on the object, it gave at least rough idea about polygon density. Edited May 31, 2018 by demostenes Link to comment
silent Posted June 1, 2018 Share Posted June 1, 2018 Hi Jirka, You still can enable Selected Node Info in Helpers menu. That will show the model information (including the triangles count). Wireframe also behave the same way as it was in Editor 1 (please, make sure that Object Wireframe option is disabled in Helpers). Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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