How simulate fluid on bumpy terrain


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How to simulate hydrodynamics behaviors of water on bumpy terrains?

The effect may not be exact,  reasonable is good enough.

The scenario is somewhat like pouring some water onto bumpy ground, and water stream would be affected by gravity and terrain geometry, when 2 flows of water come together, they will merge into one stream. And if there is a hole in the terrain, the stream will flow into the hole by gravity.

How can we do that?

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