demostenes Posted May 20, 2018 Share Posted May 20, 2018 (edited) We have cca 250 light sources (placed point lights and point lights from torches/candles...) in the scene \data\interior_worlds\dungeons\hall\hall.world. But only 2 of them does actually something. Rest does nothing no matter of intensity, etc...On 2.5 everything was OK. Bug? Or do I miss something? Edited May 20, 2018 by demostenes Link to comment
morbid Posted May 21, 2018 Share Posted May 21, 2018 Hi, for some reason, most of your light sources were configured with RGBA color where alpha = 0. In SDK 2.5 this was simply ignored and there's no any kind of feature\option for light that uses alpha in color settings. So, current workaround is setting alpha for all of your Light sources to 255. Just multiselect'em all and set alpha to 255. I've also posted a ticket about this issue. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted May 21, 2018 Author Share Posted May 21, 2018 Great, thanks. I dont have clue how this could happen :) Link to comment
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