demostenes Posted May 1, 2018 Share Posted May 1, 2018 If you have in the scene more instances of one node and change for example material of one, other instances are not affected, restart of editor is needed. Same for any other parametres like LOD distances, etc... Link to comment
morbid Posted May 3, 2018 Share Posted May 3, 2018 Yes, it's a bug. We'll try to fix it in the upcoming 2.7.1. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
morbid Posted May 22, 2018 Share Posted May 22, 2018 Hi demostenes, now node reference instances are updated as it supposed to be - in real time. Fix will be available in 2.7.1. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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