dred Posted April 20, 2018 Share Posted April 20, 2018 In our scene in 2.4 we had a forest and bushes set up with MeshClutters, we were able to collide with the trees, after updating to 2.6 I am unable to collide with our forests anymore. Did something change with collisions on MeshClutters? Link to comment
vvvaseckiy Posted April 23, 2018 Share Posted April 23, 2018 Hello dred, There is a bug causing your issue. It is alredy fixed, the fix will come in upcoming 2.7 release. Sorry for any inconvenience caused Link to comment
dred Posted April 23, 2018 Author Share Posted April 23, 2018 We can't update to 2.7 for our release, is it a minor bug fix that we can patch in ourselves? Link to comment
silent Posted April 24, 2018 Share Posted April 24, 2018 Hi Dred, Unfortunately, there is no easy fix available - there was massive changes and refactoring of ObjectMeshClutter / ObjectGrass and other objects that are not backwards compatible with 2.6.x codebase, sorry. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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