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We are creating an interior scene, the problem is that global lighting acts generating an unwanted effect. Is there any way to turn off global lighting, without the need to remove the sun?

In the screenshots can be seen the change of lighting at different times of the day.

global_ilum.png

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Hi Carlos,

To get rid of ambient color from WorldLight inside interior scenes you need to bake an Environment Probe. Please, refer to this article in order to get an idea how it works: https://developer.unigine.com/en/docs/2.6/objects/lights/envprobe/

If you have rectangular-shaped rooms it's better to use Box Projection (it can give you better visuals). You also can check our sample with Environment Probe setup in Samples -> Demos -> Samples 2.x -> lighting.

P.S. don't forget to bake the EnvironmentProbe first with black lightning color to remove the ambient light :)

Thanks!

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