vyacheslav.kuznetsov_ Posted October 22, 2017 Share Posted October 22, 2017 (edited) Hi and thank you for new Editor. Editor crashes when i choose "sun" or any other options in the left menu, such as "ground" or "material_ball". After much of pain i started a new project and reinstalled my Nvidia driver several times and i found this error massage in the console: terminate called after throwing an instance of 'char const*' "The remote host closed the connection" This happens under my Linux PC. And by the way i see this error massage in console every time i start new editor: "Adding of the runtimes failed. Runtime GUID = a73c9fd53c2ef69ffbc248f9101368fe6ec2721c" Edited October 22, 2017 by vyacheslav.kuznetsov Link to comment
silent Posted October 23, 2017 Share Posted October 23, 2017 Hi Vyacheslav, Could you please send us the engine log (located in bin folder of your newly created project) and detailed step-by-step instructions how to reproduce this on our side? Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
vyacheslav.kuznetsov_ Posted October 23, 2017 Author Share Posted October 23, 2017 (edited) Sure here is instructions: 1) Create project ( no addons installed ) 2) Open the project 3) Select any entity inside World tab on the left side (sun, ground, material_ball) 4) Freeze 5) Console output (only if you run ./browser.run inside browser folder) Reloading "assets.prop" 0 properties 0ms ---- Interpreter ---- Version: 2.90 Unigine~# config_readonly 0 && world_load "unigine_project" && render_antialiasing 1 Loading "core/unigine.cpp" 4ms Loading "core/locale/unigine.locale" dictionary 0ms Loading "guid://3c575dd40ffabcc07caf82d1ae1a0b391c40120d" 2ms Loading "unigine_project.world" 44ms terminate called after throwing an instance of 'char const*' "The remote host closed the connection" But i didn't find any massage in the log file, related to this error. As i see this error simply telling " you're catching the wrong type" ? log.html Edited October 23, 2017 by vyacheslav.kuznetsov Link to comment
silent Posted October 24, 2017 Share Posted October 24, 2017 Hi Vyacheslav, Thanks, I've successfully reproduced this behavior and created a ticket in our bugtracker. Hope to get this fixed in 2.6.1. Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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