Editor crash issue


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Unigine editor crash when loading the world.
The message is shown below.

Assertion failed: num >= 0 && num < states.size() && "Material::check_state_conditions(): bad state number", file engine\render\Material.cpp, line 3223


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It seems that it's something terribly wrong with world itself (more likely with material libraries). You can run your world in release to avoid assertion and see the errors in console to get an idea where to look further.


How to submit a good bug report
FTP server for test scenes and user uploads:

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Thank you for quick response.

This error does not occur every time when running the editor.

This error occurs irregularly.

Run the editor again, the editor will run normally.

If the same error occurs in the future, 
I will copy the whole console log and let you know.

Thank you.

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