cheng.ji_kai Posted July 28, 2017 Share Posted July 28, 2017 hi, I try to do work with htc vive,but while I run the application by visual studio 2015, I can't enter the VR mode, what should i do to enter VR?is any code? thanks! Link to comment
silent Posted July 28, 2017 Share Posted July 28, 2017 All the info (including engine launch parameters) you can find in that article: https://developer.unigine.com/en/docs/2.5/principles/render/output/stereo/appvive/ Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
andre_elijah Posted July 29, 2017 Share Posted July 29, 2017 Quick question about this: Is there an easy way to take the AppVive example, and break it off into its own project so you don't mess with the example if you want to add to the default world in that example? Furthermore, is there an easy way to enable default the 2D view and FPS controls (PlayerActor) if the Vive isn't detected at launch? Thanks! :) Link to comment
silent Posted August 2, 2017 Share Posted August 2, 2017 Hi Andre, You can copy-paste nedeed code parts from the sample into your project. Other than that there is no other "easy way", sorry. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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