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Shadows on Water and Objects


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Okay, ....

I found out, that it has something to do with the softness.


This when turn the softness OFF in the > Rendering > Shadows > Softness, then the shadow is hard on the water as well.


But it doesnt correspond with the softness Slider of the world Light.

Turning the slider to 0 makes all the shadows on the hard surfaces hard, but leaves it on on the water.


Is there a distinct factor somewhere, which regulates the softness for the water??




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Hi Werner,


I'm afraid, we can't reproduce such issue, so it would be helpful if you can send us a minimal test scene with a stick, water and problematic sun position.



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