rohit.gonsalves_ Posted March 27, 2017 Share Posted March 27, 2017 Check the following image. In Unigine editor there is main rendering and then rendering in view port. Both rendering have different cameras and still everything works nice. In our application we have program and preview rendering which is analogues to the image above. We will have same set loaded but two camera angles rendering. How should I achive this using Unigine SDK? Rohit Link to comment
rohit.gonsalves_ Posted March 28, 2017 Author Share Posted March 28, 2017 In this case I need rendering onto two windows (Program and Preview). But the loaded world is the same only they differ with the camera positions. Link to comment
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