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Two Renderings


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Check the following image.

 

post-41-0-57038600-1490611690_thumb.png

 

In Unigine editor there is main rendering and then rendering in view port. Both rendering have different cameras and still everything works nice. In our application we have program and preview rendering which is  analogues to the image above. We will have same set loaded but two camera angles rendering.

 

How should I achive this using Unigine SDK? 

 

Rohit

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In this case I need rendering onto two windows (Program and Preview). But the loaded world is the same only they differ with the camera positions.

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