kenny Posted February 16, 2017 Share Posted February 16, 2017 Hi I was just about to start building something with skinner and noticed in the docs that it has been deprecated . Is there something to replace it ? or do we just need to do everything through code now ? Link to comment
binstream Posted February 16, 2017 Share Posted February 16, 2017 We plan to introduce better node-based system for animation trees, but frankly speaking it is not a priority for the next couple releases. Anyway our animation API is pretty straightforward, so I would recommend to use code for now. Link to comment
demostenes Posted February 17, 2017 Share Posted February 17, 2017 We plan to introduce better node-based system for animation trees, but frankly speaking it is not a priority for the next couple releases. Could you please provide more information? We are now in the middle of implementing our own finite state mashine system for animation controller. It would be quite ineffecient to develop something which is also under developement by Unigine team. Link to comment
binstream Posted February 17, 2017 Share Posted February 17, 2017 We are still designing the system, so can't provide the final details for now. Link to comment
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