sgundry Posted January 27, 2017 Posted January 27, 2017 In Ubuntu 14.04, I have the following problems with the Editor, for both 2.3 trial and 2.4 beta: Editor fails to launch for new projects: sdk browser -> create new -> edit content (it opens for a second and dies) Plugins and Help menu items are disabled Also, I can't find the Landscape tool. It's not in Editor -> Windows -> Landscape . Any suggestions?
sgundry Posted January 27, 2017 Author Posted January 27, 2017 Fixed/unblocked: Launching with "./launch_editor.sh" works for new projects, shows the Landscape tool and Plugins/Help. It's just using the SDK Browser "edit content" that it does not. Okay to close this ticket as I'm unblocked. Still a far smaller issue with the browser. 1
silent Posted January 28, 2017 Posted January 28, 2017 Just disable in SDK Browser -> Options -> Use Editor2 :) How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
sgundry Posted February 10, 2017 Author Posted February 10, 2017 Okay, I'm having the same related problems with 2.4 linux evaluation and now can't work-around them. Editor `Plugins` and `Help` menu items are *disabled* via SDK browser -> Edit Content Editor `Plugins` and `Help` menu items are *enabled* via `./launch_editor.sh` BUT `./launch_editor.sh` fails to start the Editor for "Copy As Project" projects, whereas Browser -> Edit Content works (but have the menu items disabled). (1) and (3) are preventing me from actually editing the Traffic demo. Traffic Demo error: ~/Documents/UNIGINE Projects/traffic$ ./launch_editor.sh Unigine fatal error: Engine::system_init(): can't load "traffic/unigine.cpp" system script launch_editor.sh ~/Documents/UNIGINE Projects/traffic$ cat ./launch_editor.sh <snip> export LD_LIBRARY_PATH="$SCRIPT_DIR/bin:$LD_LIBRARY_PATH" "$EDITOR" -video_app auto -video_vsync 0 -video_refresh 0 -video_mode 1 -video_resizable 1 -video_fullscreen 0 -video_debug 0 -video_gamma 1.000000 -sound_app auto -data_path "../" -engine_config "../data/traffic/unigine.cfg" -system_script "traffic/unigine.cpp" -extern_plugin "Collada,OpenFlight" -console_command "config_readonly 0 && world_load \"\"" Missing files? ~/Documents/UNIGINE Projects/traffic$ ls assets bin data launch_debug.sh launch_editor.sh launch_release.sh source traffic.project ~/Documents/UNIGINE Projects/traffic$ ls source/ AppEditorLogic.cpp AppEditorLogic.h AppSystemLogic.cpp AppSystemLogic.h AppWorldLogic.cpp AppWorldLogic.h Makefile run traffic.cpp
sebastianbah Posted February 10, 2017 Posted February 10, 2017 Hi, Please, check that for the present moment, you are able to run your project with standard editor and with experimental Editor2. It seems, that "Edit content" button in your case runs Editor2, where Plugins and Help are currently not available. So, go to SDK Browser -> Options and disable Use Editor2 checkbox to run standard editor tool for your project and make plugins available. Also, we've added the issue with launch_editor script to our internal bug tracker.
sgundry Posted February 10, 2017 Author Posted February 10, 2017 Yes, Editor1 works via SDK Browser. Thanks, I didn't realize Plugins and Help are not available in Editor2. What is the timeline for Editor2 release?
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