mats.lemmens Posted November 10, 2016 Posted November 10, 2016 Hello! I'm new to Unigine, only downloaded it today. I've been playing around with some of the premade scripts and examples (driving over ragdolls with tanks...there are worse way to test things). We have a lot of Openflight databases and i'm looking into the OpenFlight-importer in Unigine. When loading a flight-file, Unigine has trouble with finding some textures (.rgb btw). You can then browse manually to the texture folder and try to find the original texture so Unigine can use it. But, when opening the texture map on our filesserver (over the network), wich can contain a lot and sometimes big textures, the filebrowsers tries to get a miniature preview icon for every texture in there. This puts a lot of strain on our network and it slows the filebrowser down a lot: i have to wait to scroll untill small previews are done, He doesn't load them all (only the ones in view, but it slows down the scolling tremendously. Is there a way to stop the browser from showing those small previews (on the left of the filename), Or maybe i'm not using this correctly? Thanks already! Best Regards, Mats
silent Posted November 10, 2016 Posted November 10, 2016 Hi Mats, Unfortunately, there is no option in UI that will do it for you. You can manually edit <SDK>/data/editor/editor_thumbnails.h file and disable preview generation for *.rgb files (on line 954). After that you need to copy that file into <your_project>/data/editor directory (or create new project via SDK Browser - it will pack to .ung new Editor files automatically). Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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