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Aligning RagDoll Shapes with Offset Attachment


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Hi,

 

I have a ragdoll, which I would like the shapes to align with attachments. That attachments are attached a specific bones, however, they can have an arbitrary relative transform to that bone.

 

I would like to have the shapes attached to the ragdoll bones be identically transformed, as well.

 

 

 

In other words, my attachment mesh has an arbitrary transform, A, from bone b.

I would like my shape S used in a ragdoll attached to the skeleton, to have the same relative transform from bone b.

 

How do I do this procedurally?

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