zhang.jian_bin Posted August 17, 2016 Share Posted August 17, 2016 If there are two planar faces with same normal, and they are coincidence, the graphics would flash, how to solve this? some render engines provide display order options to solve this problem, is there some similar option which can be set on nodes? Link to comment
silent Posted August 17, 2016 Share Posted August 17, 2016 Hi Znang, Polygon flickering can be reduced in several ways: * Adding Polygon offset in material for the object that flickers; * Changing the Geometry Inflation option to wire / balloon (can be configured in Parameters tab after enabling). Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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