Binuraj Posted June 13, 2016 Share Posted June 13, 2016 Hi, I'm implementing a custom camera editor where camera position/rotation keys are placed on terrain and the info fed into a track file which then is run by tracker to preview the path. I expect/want the camera to rotate smoothly around one axis, keeping the view steady while moving from one key to the next. Issue is that at times the camera is doing an awkward rotation, tumbling down to look at the ground, rotating and then turning back up to rest on the final key. Is there a way to control this behaviour? Note: Path is in 3D so rotation can occur in all 3 axes. Link to comment
silent Posted June 14, 2016 Share Posted June 14, 2016 Hi BinuRaj, Could you please provide a small sample where we can reproduce this issue? Right now it is really hard to say what is going on without seeing any code / tracks. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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