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Joystick not initializing


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Hi,

 

I'm unable to initialize ControlsJoystick class in C# project as -

 

ControlsJoystick joystick = new ControlsJoystick();

or

ControlsJoystick joystick = new ControlsJoystick(0);

 

It is throwing below error -

 

'Unable to find an entry point named ControlsJoystick_create in DLL UnigineWrapper_x64.dll'

or

'Unable to find an entry point named ControlsJoystick_create_1 in DLL UnigineWrapper_x64.dll'

 

Tried the same with ControlsXPad360, same error. Am I missing something? Is joystick not supported in a C# project?

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Hi,

 

It seems there is currently no way to use ControlsJoystick and ControlsXPad360 via C# API without re-compiling UnigineWrapper.

Also you'll have to define USE_JOYSTICK and USE_XPAD360 in order to use them via C++.

Thank you for pointing this out to us.

 

As a temporary workaround until future releases you can use UnigineScript API to access ControlsJoystick and ControlsXPad360 functionality.

 

We are sorry for the inconvenience caused.

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