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[SOLVED] Emitting X number of particles per tick


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Hi,

 

I am wanting to use the particle emitter. Is there any way to tell the emitter to emit X number of particles this tick?

I am trying to implement chaff on collisions. Any suggestions would be great.

 

Thanks,

Sam

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Just to make sure that the question is clear, we want to emit a small number of particles after certain collision events.  The emitter would not emit any particles at all except on ticks that included a collision event.  On those ticks it would emit the number of particles we want.

 

The particle emission would essentially be like an explosion (randomized direction, possibly restricted to a cone) with initial velocity added to the parent's world velocity.

 

Jim

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