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find decal


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Hi,
 
You can enable icons for Decal* objects in Helpers menu, so you can select decal by clicking on the icon.
Selected object also will be highlighted in Nodes window in node hierarchy.
 
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Is there any way to be found in the script, rather than the tool?

 

Use the worldIntersection not even check.

or ObjectTerrain not checked in.

 

ball is trying to confirm the type of ground.

I should make sure that the rough , bunker.

 

Is there a way?

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Hi,

 
I'm afraid you can't get intersection with decals but there are some other ways to check the area which is interacts with the ball.
 
1. Add the meshes under the MeshDecal with different viewport mask, so meshes will not be rendered, but you can check the intersection with meshes.
 
2. You can generate the texture (from the code or using 3rd party software) where the different areas are painted in different colors. So you can check coordinates of the ball in the texture and get the pixel color to check the area.
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