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Releases plan for Unigine 2.x


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Posted

For the node-based editing coming in January, will that be for material creation, or for gameplay like Blueprints in UE4?

Will you be able to access C++ functions using the nodes?

 

Thanks!

Posted

Is there any plans for improving script workflow? For example, use some mordern cross platform editors like sublimetext/vscode /atom as script editor and debugger?

Posted

Is there any plans for improving script workflow? For example, use some mordern cross platform editors like sublimetext/vscode /atom as script editor and debugger?

 

At the moment we are focusing on C++/C# API. We are also looking into node-based scripting solutions now.

  • 2 weeks later...
Posted

Hi, do you have any plans for importing baked animations without bones?

Posted

when could tessellation be added back to the engine?

it's been missing for a while and it's important feature for us

thanks

Posted

Hi, do you have any plans for importing baked animations without bones?

 

Low priority for now.

Posted

when could tessellation be added back to the engine?

it's been missing for a while and it's important feature for us

thanks

 

We are using it in 2.4-dev for terrain, more likely it will be available for regular objects in 2.4.1.

Posted

We are using it in 2.4-dev for terrain, more likely it will be available for regular objects in 2.4.1.

may we have a rough date for 2.4.1 release?

Posted

may we have a rough date for 2.4.1 release?

 

May be end of January.

  • 1 month later...
Posted

Can you give us an update on the release date for 2.4?

  • 2 weeks later...
Posted

Working on final stabilization, can require a couple more weeks.

  • 2 months later...
Posted

UNIGINE 2.5 (March 2017)

 

Is this version going to be shipped through a time machine, or has it been postponed?

Posted

Thanks!

 

I noticed node-based editing has disappeared from the roadmap? I thought this was supposed to replace the Schemer system, will Schemer continue to function as it does now until the new system is coming out?

Posted

Thanks!

 

I noticed node-based editing has disappeared from the roadmap? I thought this was supposed to replace the Schemer system, will Schemer continue to function as it does now until the new system is coming out?

 

We are making research on this feature now. It is really tricky to add node-based editing without breaking backward compatibility.

  • 4 months later...
Posted

Hi,
hope you have enjoyed your deserved summer holydays :)

Any news about Unigine 2.6? ;)

Posted
On 9/4/2017 at 10:08 PM, ivan.cuevas said:

Hi,
hope you have enjoyed your deserved summer holydays :)

Any news about Unigine 2.6? ;)

Working on stabilizing the release, to be available at the end of September. Updated the list of features in the first message.

  • Like 1
Posted

Just saw that there will be a VR template, this solves a LOT of issues for me! Thanks so much :) 

  • 3 weeks later...
Posted

2.6 is almost there, but we need a week more for polishing.

  • Like 1
  • 1 month later...
Posted

Can you update roadmap for next versions? Thanks!

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