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[SOLVED] Rendering an image to view


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I'm trying to render a typical image to the screen (in screen space). It seems like Unigine::Texture::render2D is designed for this, but I haven't been able to see anything rendered on the view. I've also made sure to enable the Ffp and set it's ortho/transform. Is there anything else required in using render2D?

 

Edit: I think maybe the right way to do this is with the Unigine::WidgetCanvas class? Testing it soon and I'll post my results.

 

Thanks,

Kevin

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