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[SOLVED] Project Type in Visual Studio


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Hi all,

 

I want to use Unigine's C++ side.So i try to create a visual studio 2012 C++ project.

But in project set-up there are 4 types of project(Win32 Console Application,Win32 Project,

Empty Project and Makefile Project).Which one do i have to choose and which settings do

i have to make?

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Hi!

 

Actually, you can choose any type of a project and create a Unigine application.

Each project type has his own features, for example, "Empty project" - this project type allows you to create totally empty project. And everything you want to add to your project you should do own your own. "Win32 Console Application"  and "Win32 Project" allows you to create windows application, console application, dll or static library. Both templates share the same wizard but one defaults to Console Application options and the other one defaults to Windows Application. There is no difference other than this.

 

So, you see, these types are project templates, this article from MSDN https://msdn.microsoft.com/en-us/library/6765tta0.aspx describes differences between Visual C++ project types.
 

I would recommend you to read this article https://developer.unigine.com/en/docs/1.0/cpp_api/application which describes how to create Unigine-powered application from scratch. The article explains which libraries, resources you should add to the project. Or, if you're going to write your own plugin, this article will be useful https://developer.unigine.com/en/docs/1.0/cpp_api/plugin 

 

Don't hesitate to ask any questions! :)

 

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  • 3 months later...

Hi guys,

 

i'm about to start with Unigine and tried to follow the Creating C++ Application tutorial. Unfortunately it starts a little bit sticky, because my "Create New Project" wizard shows "UnigineScript only", only. I'm using Windows and expected "Visual Studio 2010" AND "Visual Studio 2013". Is there anything to configure somewhere?

 

Thanks a lot

Uwe

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Wow, thanks for the quick response,

 

I've tried that before and the problem remained, but by setting the 2.0-RC as default fixed it.

 

Was mine ;)

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