steve3d Posted March 6, 2015 Share Posted March 6, 2015 https://developer.nvidia.com/physx-source-github nvidia has made thier physX open source. I'm wondering is there any plans about this? Link to comment
demostenes Posted March 9, 2015 Share Posted March 9, 2015 Hmm, proper physics with scaled objects? :) Link to comment
binstream Posted March 10, 2015 Share Posted March 10, 2015 At the moment we don't have plans on dropping our physics implementation. However, it would seems to be easier to integrate PhysX into UNIGINE as an option now - low priority though. Link to comment
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