[SOLVED] Error when importing .mesh files to Max


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I get an error when trying to import a .mesh file into 3ds Max 2015. The first time I ran the plugin, it worked fine, then I restarted max and now I get this error: "--Type error: Call needs function or class, got: undefined". I reinstalled the plugin from the latest tools download, but no change. In Max 2014 when I try to import a .mesh file it just crashes Max entirely. 

Any suggestions?

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It happens with every file that I've tried. Here's one of them. 


This is a big problem. I need to import a few key mesh files, and I can't, because this is a proprietary format and it's not supported properly. It's a big roadblock in what I'm doing right now.


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In fact, it won't even open the file choosing window, the plugin just breaks immediately.

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Thank you for the test file.


MeshViewer tool (<SDK>/bin/ResourceEditor) can save *.mesh files into *.obj (that can be opened by any modern DCC tool). I will check this .mesh file with 3ds Max plugins tomorrow.


Sorry for the inconvenience caused.

How to submit a good bug report
FTP server for test scenes and user uploads:

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I don't see that option. Looks like I can save and export mesh files from the MeshViewer to mesh, smesh, and sanim only.

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