marinos.giannoukakis Posted May 20, 2014 Share Posted May 20, 2014 Hi it is pretty clear from the manual that enabling one of those plugins does not allow us to enable the others. I was wandering why is that? Whether in the future we will be able to combine these plugins (so we can have stereoscopy in cave systems and domes)...? and if not is in the development plans how would one could go about customising the post materials to do that? (meaning is it possible, or is there a set condition in the architecture that doesn t allow that.....?) Thank you. Link to comment
esger.abbink_ Posted May 27, 2014 Share Posted May 27, 2014 The reason you can't combine those plugins is they all implement a derived Unigine::App that replaces the default unigine "app", and there can be only one "app". If you want to combine them you have to reimplement (copy) their functionality. Either in a non Unigine::App derived class that is then hooked differently into the rendering, or by putting everything into a single class that derives from Unigine::App. We had the same problem with our AppWidget based on GLAppQt and AppProjection and made a projection class that is not Unigine::App derived which is controlled by the AppWidget. 1 Link to comment
marinos.giannoukakis Posted May 28, 2014 Author Share Posted May 28, 2014 Great guys thanks that's what i was looking for.... Link to comment
unclebob Posted May 28, 2014 Share Posted May 28, 2014 Thanks for the answer, Esger. :) Link to comment
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