Peter Posted February 27, 2014 Share Posted February 27, 2014 I'm using the -extern_plugin "AppPanorama" -mode fisheye -border 0.1 flags to run my game in fisheye projection mode. However I'm trying to render what the camera sees to a WidgetSpriteViewport. With a normal projection I just create a new PlayerSpectator and set the widget's projection and modelview to the player's projection and model view. However I want the WidgetSpriteViewport to also render the fisheye projection. How can I do this? EDIT: Solved. I've achieved it by using engine.render.renderImage2D(projection, modelview, image, size, size, "", 0); and using a WidgetSprite of which I set the image. Link to comment
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