anthony.liot Posted October 11, 2013 Share Posted October 11, 2013 Hi, I try to do a simple cubemap with Unigine but I have some artefacts.I try with a Static Mesh (cube with 6 surface)I try with a Dynamic Mesh (6 plane) I try with Unigine Double precision I try with 6 Images for each surface I try with 1 Images and expression And I still in all this case artefacts ... What am i doing wrong ?? Link to comment
frustum Posted October 11, 2013 Share Posted October 11, 2013 Please use background material feature of ObjectSky node and real cube texture. Link to comment
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