demostenes Posted June 13, 2013 Posted June 13, 2013 When using parallax mapping in material, there are serious deformations from some angle of view (even with very low parallax height settings, in this case it is 0,005): http://www.endor.cz/demo/paral.jpg
silent Posted June 14, 2013 Posted June 14, 2013 Hi, Could you please sent us simple test scene with mesh and textures? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
necris Posted June 17, 2013 Posted June 17, 2013 Demostenes, Sorry, but there are troubles with your model. Look at the convex polygons on the screenshots. Exactly those places, where the texture is distorted.
demostenes Posted June 17, 2013 Author Posted June 17, 2013 You are right, thanks for help! Close pease.
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