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[SOLVED] Unigine Fatal Error: D3D11Render::D3D11Render(): feature Level 10.0 is not supported


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Hello, I have a small mistake when entering the Unigine Engine Editor.

"Unigine Fatal Error: D3D11Render D3D11Render :: (): 10.0 Level feature is not supported" message that always appears when I want to enter the EDITOR.

I do not know what else I think should have a solution for this error.

I hope someone can help me, I will be very grateful :)

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Then I switched to Direct3D9, but still giving the same error: (

I also put in opengl and made ​​the same mistake.

I do not know why not working: (

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This is the log from bin directory:

 

<?xml version="1.0" encoding="utf-8" standalone="yes"?>

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">

<html><head>

<title>Unigine log file</title>

<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>

<style type="text/css">

body { background: #1a242a; color: #b4c8d2; margin-right: 20px; margin-left: 20px; font-size: 14px; font-family: Arial, sans-serif, sans; }

a { text-decoration: none; }

a:link { color: #b4c8d2; }

a:active { color: #ff9900; }

a:visited { color: #b4c8d2; }

a:hover { color: #ff9900; }

h1 { text-align: center; }

h2 { color: #ffffff; }

.m, .w, .e, .f { padding: 3px; overflow: auto; }

.m { background-color: #080c10; color: #b4c8d2; }

.w { background-color: #839ca7; color: #1a242a; }

.e { background-color: #ff9933; color: #1a242a; }

.f { background-color: #ff0000; color: #1a242a; }

</style></head><body>

<h1><a href="http://unigine.com/">Unigine</a> log file</h1>

<div class="m">03:26:45 Loading "C:/Unigine evaluation/bin/../data/demos/passage/unigine.cfg"...</div>

<div class="m">03:26:45 Loading "Interface_x86.dll"...</div>

<div class="m">03:26:45 Loading "dxgi.dll"...</div>

<div class="m">03:26:45 Set 1680x1050 windowed video mode</div>

<div class="m">03:26:45 Set 1.00 gamma value</div>

<div class="m">03:26:45 Unigine engine http://unigine.com/</div>

<div class="m">03:26:45 Binary: Windows 32bit Visual C++ 1600 Release Jun  7 2013</div>

<div class="m">03:26:45 Features: OpenGL Direct3D9 Direct3D11 OpenAL XAudio2 XPad360 Joystick Flash Editor</div>

<div class="m">03:26:45 App path:  C:/Unigine evaluation/bin/</div>

<div class="m">03:26:45 Data path: C:/Unigine evaluation/data/</div>

<div class="m">03:26:45 Save path: C:/Unigine evaluation/bin/<br/>03:26:45 </div>

<div class="m">03:26:45 ---- System ----</div>

<div class="m">03:26:45 System: Windows 7 (build 7601, Service Pack 1) 32bit</div>

<div class="m">03:26:45 CPU: Intel® Core2 CPU          4300  @ 1.80GHz 1800MHz MMX SSE SSE2 SSE3 SSSE3 HTT x2</div>

<div class="m">03:26:45 GPU: Radeon X1600 Series  8.593.100.0/Radeon X1600 Series Secondary  8.593.100.0 x1</div>

<div class="m">03:26:45 System memory: 1022 MB</div>

<div class="m">03:26:45 Video memory:  512 MB</div>

<div class="m">03:26:45 Sync threads:  1</div>

<div class="m">03:26:45 Async threads: 2</div>

<div class="m">03:26:45 </div>

<div class="m">03:26:45 ---- MathLib ----</div>

<div class="m">03:26:45 Set SSE2 simd processor</div>

<div class="m">03:26:45 </div>

<div class="m">03:26:45 ---- Sound ----</div>

<div class="m">03:26:45 NULL</div>

<div class="m">03:26:45 </div>

<div class="m">03:26:45 ---- Render ----</div>

<div class="m">03:26:45 Renderer: ATI R500 512MB</div>

<div class="m">03:26:45 Direct3D11 desc: Radeon X1600 Series </div>

<div class="f">03:26:45 D3D11Render::D3D11Render(): feature level 10.0 is not supported</div>

<div class="m">03:26:47 Shutdown</div>

</body></html>
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Please provide the command line including arguments you use to launch the application. You have to specifiy "-video_app direct3d9" as part of the command line arguments to get DirectX9 rendering engine

 

Just as an example

main_x64.exe  -video_mode -1 -video_app direct3d9 -video_width 1360  -video_height 768 -video_multisample 1 -video_fullscreen 0 -sound 0 -sound_app openal -data_path ../ -system_script rde/rde-system.cpp
 
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This version of c: \ Unigine evaluation \ bin \ main_x64.exe is not compatible with the version of Windows you are running. Check information for the computer system to determine if you need an x86 (32-bit) or x64 (64 bit) program and then contact the software manufacturer.

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ok the error "D3D11Render::D3D11Render(): feature Level 10.0 is not supported" no longer appears but now appears another.

now appears this error:

Xml::Load(): can't open "C:/Unigine evaluation/bin/unigine.cfg" file

Cofing::Load(): can't open "C:/Unigine evaluation/bin/unigine.cfg" file

Xml::Load(): can't open "C/Users/PC_User/.unigineaccount.xml" file

Interpreter::Load(): can't open "rde/rde-system.cpp" file

Engine::init(): can't load "rde/rde-system.cpp" system script

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herik.oliveira,

 

Please try following command line to launch the editor:

main_x86.exe  -video_mode -1 -video_app direct3d9 -video_width 1024  -video_height 768 -video_multisample 0 -video_fullscreen 0 -video_resizable 1 -sound_app openal -data_path ../ -system_script core/unigine.cpp -editor_script core/editor/editor.cpp -console_command "editor_load"

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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I downloaded the Unigine Engine. when he had finished downloading I started installing the Unigine Engine.

Before starting the installation an error occurred because there was a program called "Python27", I was searching in google. and found Python27 in version 2.7

then when the installation finished, I opened the Unigine engine starting the desktop shortcut. and then went into "Tools" "Run Unigine Editor". I did not touch anything which was "DirectX 11", "DirectX 9", "Open GL".

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