werner.poetzelberger Posted April 30, 2013 Share Posted April 30, 2013 Hello, I am fighting hard with the hole texture. Basically, the hole textures are not 'stored'. When i assign a hole texture and I do a reload, or I restart the whole editor, the hole texture is not assigned, and the terrain is disappeared. It is still available in the nodelist, but not visible in the viewport. EDIT: Did I make a basic mistake, by duplicating a terrain using the 'SHIFT' key and move tool? Do I have to create a new terrain instead of a copy? Could this cause the issue? b.w. Link to comment
silent Posted May 6, 2013 Share Posted May 6, 2013 Hi Werner, It's hard to say what caused such issue in your case. Could you please provide us simple test scene and step-by-step guide how to reproduce issue? This will be much of a help to us. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts