Jump to content

[SOLVED] Terrain, Tri-planar mapping not working, if set overlap


photo

Recommended Posts

Hello, is this a bug? The triplanar mapping of a terrain material does not seem to apply if 'overlap' is selected. If 'overlay' is selected it works fine. In the images, the sand material is on overly, the gravel on overlap. Best.w.

post-767-0-97342800-1367334442_thumb.jpg

post-767-0-74877300-1367334446_thumb.jpg

Link to comment

Yep, triplanar option is only available for overlay terrain mapping. That is because of shader complexity. You can use new decals system from upcomming SDK to hide vertical mapping artifacts.

Link to comment

Ok, thank you for answer.

 

Could we change this in our project's shaders.

 

Or do you mean, it is to complex to do, in general?

 

Best.

w.

Link to comment
×
×
  • Create New...