anton.stetz Posted March 24, 2013 Share Posted March 24, 2013 Hi how to specify for a particular widget to use another gui(skin) in the code. For example, for WidgetHSlider or WidgetCheckBox. Another question: how to create custom widgets, such as in the attachment. I've done with the fake. Created a slider, made him empty texture (problem here - all sliders use this texture :) ), and top "nailed" widgetSprite. I looked at the source oil rush, there is a solution with the newly created widget_sprited. But to use "as is" I could not get, too many attachments drags. Question to unigine: What about the implementation of these widgets in the engine? That would be very cool! Thanks! Link to comment
manguste Posted April 1, 2013 Share Posted April 1, 2013 I'm afraid a skin can be changed for all widgets at once, per widget that is not possible. Such widget can be created via sprites. Link to comment
Recommended Posts