anthony.liot Posted February 27, 2013 Share Posted February 27, 2013 Hi, When we add reflection on floor we have some flick of reflection when the camera player move. http://test-player.actisku.com/tests/artefact.mov How if the reflection are not synchronous with the player camera Link to comment
frustum Posted February 27, 2013 Share Posted February 27, 2013 Is it cube or planar reflection? Link to comment
anthony.liot Posted February 27, 2013 Author Share Posted February 27, 2013 post reflection by auxiliary Link to comment
silent Posted February 28, 2013 Share Posted February 28, 2013 anthony.liot, Thank you for the information. The bug was filed to the our tracker. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
anthony.liot Posted February 28, 2013 Author Share Posted February 28, 2013 Cool, thanks Silent Link to comment
nat.harrold Posted March 18, 2013 Share Posted March 18, 2013 We are have similar issues with reflection flicking on and off on planar reflection Nothing in the surface to explain, there are several planar reflections in scene, masks set. only some flick on and off. We were fixing this by a small offset on the reflection (0.0f,0.0f,1.0f,0.01) Be great if unigine can find bug. Link to comment
nat.harrold Posted March 24, 2014 Share Posted March 24, 2014 Thanks for your reply necris! just over 1 year later... I had forgotten I had stumbled across a work around myself... Thanks for reminding me! :) Link to comment
anthony.liot Posted March 24, 2014 Author Share Posted March 24, 2014 Same things for me, but thanks !!! Link to comment
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